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PHAGE

All aspects were created by me
A mutated bacteriaphage. A project focused on created aniamted shaders to make the Phage feel and look alive.  

Made on Maya, Houdni, Flow, Presto, Katana, Nuke, and Rendered with Renderman

(created at Pixar Animation Studios)




The animation above was controlled completely by shading nodes.



MODEL
Head, Collar, Legs, and Spike created in Maya
The Sheath created in Houdini




SKETCHES and RESEARCH
Final Sketch Design
*not shown here but I originally was leaning towards an underwater creature such as a squid to be an inspiration for the head piece but I liked the geometric look of the head better with the curvy spine.

INSPRIATIONS